Tier List Update
As established in the community, not much has changed in the last few weeks: Onomat is undoubtably the best deck and the rest of the meta hovers around the Tier 3 territory. With no new product the format is quite boring.
However, this has allowed players to experiment with rogue decks that happen to have decent Onomat matchups, which adds a nice challenge for deckbuilders. The following decks have popped up to compete in the heavily-represented Onomat meta:
Vendread: Revendread Executor when combined with Master of Rites II or another Executor makes your board near untargetable.
Set! Delta Accel! Tech Genus: Has plenty of ways to survive pushes and push back on the following turn.
Dinosaurs: Similar to Tech Genus, they are able to survive pushes with the right opening and establish a board in response with Labyrinth Builder
However, the primary downside at this very moment is that even if one builds a deck to counter Onomat, these Tier 3 decks still exist to mess up your matchups.
Overall, Onomat are the best deck, and while it is possible to counter, one usually does so at the cost of matchups against the Tier 3 decks. As such, playing Onomat is still the best choice.
The meta is as stale as ever, when players have begun experimenting with likes of Vendread and Tech Genus, it’s safe to assume we’ve reached the point of no return, where you can just pick up some Onomat cards and probably take wins off of pretty much anyone. Hopefully after worlds, with a somewhat-needed banlist, a new box and the release of the new ARC-V world we’ll be able to see the light at the end of the tunnel.
Tier 1
Onomats continue to dominate most events and remains in Tier 1. The deck has started to shift into an even more backrow-oriented build adding 2 copies of Paleozoic Canadia by cutting Gagagawind and the Gagaga Mancer + Gagaga Samurai package. This adds to your chances of opening backrow in the mirror as that plays a huge role in winning it. As for Extra Deck trends in that build it started running a second Number 70: Malevolent Sin and Digital Bug Corebage. The Corebage is mainly to get rid of big threats that otherwise can’t be outed once Constellar Ptolemy M7 is lost, such as Hot Red Dragon Archfiend Bane.
As established, not much has changed in the meta, meaning that Onomat remains the deck to beat. The current strategy seems to be overwhelming the Onomat Side Deck with as many weird rogue decks that attack at different angles, all requiring their own Side Deck techs (D.D. Crow for Tech Genus, for instance), and hoping that a decent Onomat matchup is enough. As for Onomat themselves, the main engine is usually enough to overwhelm most decks, it really comes down to crafting the Side Deck to have the advantage games two and three for both the Tier 3 decks and as many of these rogue decks as possible.
Tier 2
There are no decks in Tier 2
Tier 3
As far as the Tier 3 Decks go, it seems that Gaia and Resonators have been seeing the most success, with Harpies mainly serving as a gatekeeper for Rogue backrow decks and Thunder Dragons hoping to ignore the meta, dodge Lanceas, and win through highrolls. They each in their own way benefit from Onomat being overloaded in their Side Deck by being public enemy Number 1. Between the need for Artifact Lancea for Thunder Dragons, Mystical Space Typhoon for Gaia, and the various techs to combat Rogue, the Tier 3 decks aim to scrape by their Onomat matchups while eating up the Rogue decks. Time will tell how the meta will evolve when the inevitable meta shakeup will occur, whether it be new cards or balance adjustments, but for now, this is our reality.
The state of the game is becoming very stale and as such there haven’t been many interesting changes in the meta for the past few weeks. The most notable thing that has happened recently has been the emergence of a Trap-heavy Dino Tech Genus deck using the Set! Delta Accel! Skill in combination with Paleozoic cards, Survival’s End, and the Synchro Toolbox. This deck also makes use of the new Selection BOX card Breakthrough Skill as the deck likes to generate advantage off of milling cards and using their effects from the grave. This strategy has potential with its ability to OTK with Synchro combos using the Skill or just controlling the board with all the Trap and Graveyard effects until it can go into its Synchro plays. If the deck isn’t sided for properly with cards like D.D. Crow, it can stand against most decks in the meta currently, even having a decent matchup against Onomat.
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Tier List update written by Jadehex.